Cobra in the Basket 2.0, R/ C
NEW Cobra in the Basket 2.0 with Remote Control
With New & Updated Micro Motor!
A helper selects a card (no force) and signs their name on it.
The card is returned to the deck & deck placed inside the basket.
The magician tells the helper that he has the only card finding Jumping Cobra in the world.
You tell the helper that they need to move a little closer to the basket so the snake can smell them.
As they get closer to the basket, the snake SHOOTS into the air startling the helper & finding the card which stuck to the mouth of the snake!